Architectural Design and Microarchitecture Components of the Intel iAPX 432
The Intel iAPX 432, also known as the Intel 8800, represents a pioneering yet ultimately unsuccessful attempt at creating a 32-bit microprocessor architecture. Released in 1981, it was Intel's first foray into 32-bit technology and was designed with advanced features aimed at directly supporting high-level programming languages, object-oriented programming, and fault-tolerant computing.
Architectural Design
The architectural design of the iAPX 432 was ambitious. It was built to support an object-oriented architecture that could directly manipulate data structures without relying heavily on assembly language programming. This was intended to simplify the development of complex software systems by providing hardware-level support for software engineering practices.
Object-Oriented Architecture
The iAPX 432's object-oriented approach allowed it to treat software entities as objects, each with its own attributes and methods. This was a departure from traditional Von Neumann architecture, which treated data and code as separate entities. The architecture also supported the encapsulation and inheritance paradigms found in high-level languages such as Smalltalk and C++—features that were radical at the time.
Segmented Memory
One of the key architectural innovations was its use of segmented memory, which facilitated memory protection and management. The iAPX 432 used a complex scheme of capability-based addressing to manage access rights to memory segments, thus providing a higher degree of security and stability to running applications.
Microarchitecture Components
Central Processing Units
The iAPX 432 was distinct in that it was not just a single CPU but a multi-chip system, consisting of the General Data Processor (GDP) and the Interface Processor (IP). The GDP was responsible for executing instructions and managing data, while the IP handled input/output operations and interfacing with peripherals.
Instruction Set
The iAPX 432's instruction set was highly complex and microcoded, designed to support high-level languages directly. It included instructions for handling complex data types like arrays and records, and was intended to reduce the need for low-level programming.
Fault Tolerance
The microarchitecture of the iAPX 432 was also designed with fault tolerance in mind. It incorporated features for detecting and recovering from errors autonomously, making it suitable for critical applications where reliability was paramount.
Performance and Limitations
Despite its innovative design, the iAPX 432 suffered from performance issues. The complexity of its instruction set and microarchitecture led to slower processing speeds compared to contemporaries like the Motorola 68000 or Intel's own x86 architecture. These performance challenges, coupled with its high production cost, led to its commercial failure.
In summary, the Intel iAPX 432 serves as a fascinating example of early attempts to integrate advanced software constructs directly into hardware design, influencing future innovations in processor architecture despite its market shortcomings.